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Devlog
"Ranged Enemy Movement"
July 05, 2024
by
Mythic Mana Games
Author: Andres Gutierrez This week I have been mainly focusing on creating a ranged enemy. This required a lot of reorganization with how I was handling the base enemy class so that it will cause no p...
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"Player & Enemy Sounds"
June 27, 2024
by
Mythic Mana Games
Author: Andres Gutierrez A big problem for our game was that there was a significant lack of sound. The only sound to be heard were the background music ones assigned to different maps. This made the...
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"EQS Setup"
June 21, 2024
by
Mythic Mana Games
Author: Andres Gutierrez A common problem when developing a game is reaching the point where the enemy AI is developed enough to complete their task, such as killing the player, however it is simply b...
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"Ability Replication"
June 18, 2024
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Mythic Mana Games
Server-Client Ability Replication Author: Alexander Gurwell Posted on: [6/17/2024] Introduction: Magic Replication This week, I focused my development efforts on enhancing the magical abilities in our...
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"Enemy Behavior tree"
June 13, 2024
by
Mythic Mana Games
Author: Andres Gutierrez In this project we have been having trouble with the enemy AI not behaving the way we want them to. I believed the root of the problem to be the foundation the enemy system wa...
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"Attack Replication"
June 13, 2024
by
Mythic Mana Games
1
: Server - Client Attack Replication Author: Alexander Gurwell Posted on: [6/13/2024] Introduction: Tackling the Challenge of Combat Replication This week, I focused on refining the attack functionali...
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"Boss Room & Main Menu Upgrade"
June 05, 2024
by
Mythic Mana Games
Author: Andres Gutierrez The two main problems I worked on this week is the Main Menu feeling lackluster and the lack of a boss room. Of course the boss room needs a boss so I had to spend some time p...
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"Party Visibility"
May 31, 2024
by
Mythic Mana Games
: Listen Server Replication Author: Alexander Gurwell Posted on: [5/31/2024] Blog Entry Part 1: The Problem This week, I encountered a significant challenge while working on the multiplayer subsystem...
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"Cheat Manager"
May 29, 2024
by
Mythic Mana Games
By: Andres Gutierrez The game had a lack of Debugger assistance to make creating the game easier. Testing features were taking longer to do since there were no quick steps. Being able to instantly app...
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"Multiplayer Sessions Subsystem Using Steam"
May 25, 2024
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Mythic Mana Games
Author: Alexander Gurwell Posted on: [5/24/2024] Blog Entry Part 1: The Problem This week, I encountered a significant challenge while working on the multiplayer subsystem for our game using Steam. Th...
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"Enemy Character Creation and Animation"
May 25, 2024
by
Mythic Mana Games
Author: Andres Gutierrez Creating the first enemy character turned into a long process of making several different blueprints and classes to hold everything together. One main challenge I faced was ge...
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"Camera Zoom & Input"
May 18, 2024
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Mythic Mana Games
By: Andres Gutierrez I recently worked on implementing the camera zoom and the input system. The camera caused me some troubles trying to figure out the best and most efficient way to allow the player...
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"Character & Camera Initialization"
May 16, 2024
by
Mythic Mana Games
Our game is in the early development faze starting with a blank project and to begin setting the foundations one thing that worked on was setting up the character with input and a working camera. I cr...
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